Bacon Game Fixes #1

For the about a year now I have been working on a game that involves bacon and smacking animals found at sea with an oar, which might sound crazy/horrible if you love sea creatures and/or hate bacon. I would put up a video in this post, but the project in Unity broke once I upgraded to a new version of the Unity engine. Before I broke the unity project I figured out another reason the bacon game was lagging; the enemy octopus animations. Without going into to super technical detail, I think the solution is to make the octopus animation simpler. 

 


upload.png

This might be a good time to make clear that by animation I don't mean a sequential images. I have been using 2D rigging tool called Puppet2D 


Anthony Jones